Bungie is banking on Destiny being a revolutionary first-person shooter in the way it implements co-op, but the developer still claimed plenty of Destiny's fun could be had on your own. However, a new interview hints there might be some end-game content that requires players to team up with others in order to finish.

Speaking with Game Informer, Bungie co-founder Jason Jones talked about Destiny and the role multiplayer cooperation would play. "You absolutely are going to be able to play Destiny by yourself and have the same kind of fun shooter-experience that you could have in a single-player campaign," Jones said. "But we’re going to give you this great player-progression on top of that, and we’re going to give you as many opportunities as we possibly can to expose you to other people, so that hopefully you’re drawn into some social experiences, because those are incredibly powerful and interesting, but we’re not going to force those on you."

Of course, Destiny's core conceit lies in the social aspect, so Bungie will be building you towards being more engaging with other players as you go along. While the competitive nature may not find its way into the story, Jones did offer some content towards the conclusion might require you to buddy up.

"[If] you wanted to talk about it in MMO terms, you’d say 'end-game activities,' but some of the most intense non-competitive activities in the game do require cooperation," Jones said. "They require a group of players to tackle at once. I guess at some variable, distant endpoint we are going to say, 'Yeah, if you show up at this door, and you don’t have five friends, you’re not going to be able to succeed,' but the core experience that solo players have enjoyed in shooters, they’re going to be able to get that, and we’re going to pull many of them into social experiences as well."

Just how players respond to having to play nice with others in order to finish Destiny's campaign remains to be seen, but it is an interesting concept to put in place. Bungie isn't just building a franchise, it's also developing an entirely new way to play shooters in a more multiplayer-, social network-focused age. We've still got some time until Destiny is available to make any real judgments on the sci-fi shooter, but it certainly sounds like it'll be unlike anything we've ever played before, even if we won't be able to enjoy it all on our own.

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